EngineConfig struct
#include <include/engine/core/engine.h>
Holds the configuration for the engine's initialization.
Public variables
- int window_height
- The height of the main application window.
- int window_width
- The width of the main application window.
- std::string window_title
- The title of the main application window.
- std::string asset_path
- The default path for assets.